Robin is a very popular and likeable man, and he is an ideal hero for a computer game. Some time later, Wanadoo contacted us and asked “Hey, do you want to make a Robin Hood game with us?” Thus, with two parties having the same idea, we gladly started the project. Robin Hood was one of our favorite ideas.
When we finished Desperados, we thought about some game ideas we could realize with this engine. What gave you the ideas to make a Robin Hood game? Tell us a bit about the story.
Finally I also made the level design for some of the levels.Ģ. Furthermore I am a programmer I coded the AI for Desperados and for Robin Hood.
I am a mathematician, and he is an artist – this cooperation works very well. I am one of the two game designers of Robin Hood, the other one is Jean-Marc Haessig. Who has the honor to talk to us? State your name, rank and occupation!